Cleaned Up the Project Files
Created Files + Imported the Player (BlenderImports Folder) and the Content from the TP Unreal Template Modified Files * No Files were Modified Deletes Files - All the Files that were imported with the FPS Template and the Starter Content Pack
This commit is contained in:
@@ -5,4 +5,7 @@ SimpleMapName=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
|
||||
bAllowClassAndBlueprintPinMatching=true
|
||||
bReplaceBlueprintWithClass= true
|
||||
bDontLoadBlueprintOutsideEditor= true
|
||||
bBlueprintIsNotBlueprintType= true
|
||||
bBlueprintIsNotBlueprintType= true
|
||||
|
||||
[/Script/AdvancedPreviewScene.SharedProfiles]
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
|
||||
EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
|
||||
LocalMapOptions=
|
||||
TransitionMap=
|
||||
bUseSplitscreen=True
|
||||
@@ -25,6 +25,7 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
|
||||
|
||||
r.Shadow.Virtual.Enable=1
|
||||
r.SkinCache.CompileShaders=True
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
@@ -57,3 +58,6 @@ ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/PythonScriptPlugin.PythonScriptPluginSettings]
|
||||
bRemoteExecution=True
|
||||
|
||||
|
||||
@@ -101,6 +101,7 @@ bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
@@ -109,6 +110,18 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY)
|
||||
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX)
|
||||
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX)
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
|
||||
Reference in New Issue
Block a user