Modified Some of the Files for the AI and Boss
Created Files + Enemy Minions using modular Meshes Modified Files * BP_EnemyBossMaster * BP_BossArena * BP_EnemyMaster (For the AI) * ABP_EnemySkeleton Deletes Files - No Files were deleted
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Source/SK_Mannequin_A_Pose_README.txt
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Source/SK_Mannequin_A_Pose_README.txt
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SK_Mannequin A Pose
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Our newer packs have the "SK_Mannequin" in a zeroed out T-Pose like the old 4.7 UE4 Template rig. This was done by popular request.
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**Note: The hands are rotated up and forward 10 degrees to make a better Tee, their rotation values are not true zero.
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If you prefer the new 4.8+ rig default "A" pose with the arms/hands non-zero rotated down on all axes, this "SK_Mannequin.fbx" can overwrite (be merged) into any current UE4 Project SK_Mannequin mesh to create the new stock A-Pose for use in the Retargeting Manager.
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