Modified Some of the Files for the AI and Boss
Created Files + Enemy Minions using modular Meshes Modified Files * BP_EnemyBossMaster * BP_BossArena * BP_EnemyMaster (For the AI) * ABP_EnemySkeleton Deletes Files - No Files were deleted
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Source_MOB/SKMannequin_T_Pose/SK_Mannequin.fbx
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Source_MOB/SKMannequin_T_Pose/SK_Mannequin.fbx
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SK_Mannequin T Pose
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This "SK_Mannequin.fbx" has a zeroed out T-Pose like the old 4.7 UE4 Template rig.
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(The new 4.8 rig by default is posed in an "A" with the arms/hands rotated on all axes)
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It can overwrite (be merged) into any current UE4 Project SK_Mannequin mesh to create a stock T-Pose for use in the Retargeting Manager.
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**Note: The hands are rotated up and forward 10 degrees to make a better Tee, their rotation values are not true zero.
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Source_MOB/SKMannequin_T_Pose/UE4_Mannequin_occlusion.jpg
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Source_MOB/SKMannequin_T_Pose/UE4_Mannequin_occlusion.jpg
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