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Unreal-Projet-Final/README.md
2026-03-23 01:55:27 +00:00

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Projet Final Unreal — Thesis Project

College LaSalle | Game Development Thesis

About

A proof of concept action game developed in Unreal Engine 5 as a thesis project. The game was designed as a hybrid between a souls-like boss encounter and a third-person shooter, though the project remained in a prototype state due to time constraints.

Built With

  • Unreal Engine 5.1.1
  • Git + Git LFS

Contributors

Name Role
Steven AI System, Bosses & Enemies
Junior Player Character & Shooter Mechanics

Branches

Branch Description
main Stable baseline, project initialization
develop Main development branch
feature/AI-Base-Setup AI system, boss fights, enemy behaviors
feature/Makeeverithingfotheplayer Player character, shooter mechanics

Project State

This project is a work in progress / prototype. The following reflects what was completed at the time of submission:

  • AI system architecture (behavior trees, perception, stat structs/enums)
  • One fully implemented boss (main boss)
  • Enemy AI framework
  • Somewhat playable map
  • Combat animations (not implemented due to time constraints)
  • Animal AI (developed but not used in the final build)
  • ⚠️ Shooter mechanics (partially implemented)

Setup

  1. Clone the repository
  2. Ensure Git LFS is installed: git lfs install
  3. Pull LFS objects: git lfs pull
  4. Open ProjetFinalUnreal.uproject in Unreal Engine 5.1.1